Session two of Zisudra picked up where we left off last session with the team at a covert SANDMAN facility where things had gone terribly wrong.
Sunday, November 13, 2016
Wednesday, November 9, 2016
Dungeon Grappling Kickstarter
Douglas Cole has started his Kickstarter for Dungeon Grappling., a supplement that expands grappling rules for D&D 5th Edition, Pathfinder, older versions of D&D and retroclones. These rules essentially apply the same concepts used in GURPS Martial Arts: Technical Grappling. I playtested this, it is good, and only $5.
Thursday, October 27, 2016
Monday, October 24, 2016
Blog-or-Treat: SCP-2140 "Retroconverter" in The Madness Dossier
SCP-2140 was heavily inspired by GURPS Horror: The Madness Dossier, so why not write it as an Anunnaki glyph?
Thursday, October 20, 2016
Nonsentient Allies
The GURPS Ally (p. B36) advantage expressly allows nonsentient (IQ 0) allies (and even specifies that they have no cap on point cost relative to the PC; p. B37), and GURPS allows (more-or-less) for almost anything to be built as a "character". However, many GURPS GMs seem to find this to be pretty abusable and don't allow or use this option.
Tuesday, October 18, 2016
Sunday, October 9, 2016
Santa Claus and Signature Gear
Sgt. Clause gave himself a shave waver for Christmas. |
Thursday, October 6, 2016
Fire and Forget Undead in GURPS
Over on the forum, Sombriero is wondering about how to make a power for his necromancer character. Since I needed a GURPSDay post anyway, I decided to take a look at some some options.
Tuesday, October 4, 2016
Madness Dossier ZIASUDRA Session 1 Notes
On September 18th we played the first session of my Madness Dossier game; recaps starting here.
Sunday, October 2, 2016
CERs for "More Psionic Threats"
"It's a Threat!" in Pyramid #3/77: Combat is a system for calibrating encounters for GURPS Dungeon Fantasy games. Here are the ratings for the monsters from "More Psionic Threats" in Pyramid #3/80: Fantasy Threats.
Thursday, September 29, 2016
Tuesday, September 27, 2016
Madness Dossier ZIASUDRA Session Recap (9/18/2016) Part II
On Sunday October the 18th we played the first actual session of my GURPS Horror: Madness Dossier game. This continues the recap from my last post.
Thursday, September 22, 2016
Madness Dossier ZIASUDRA Session Recap (9/18/2016) Part I
On Sunday October the 18th we played the first actual session of my GURPS Horror: Madness Dossier game. Here's what happened:
Monday, September 19, 2016
Pyramid: The Dungeon Fantasy Collection
One of the add-ons for the Dungeon Fantasy Roleplaying Game Kickstarter is Pyramid: The Dungeon Fantasy Collection (for $15) which will be available (presumably as a regular Warehouse 23 PDF) in December.
Thursday, September 15, 2016
Madness Dossier - Some Template Observations
There are a few things I noticed with the Madness Dossier templates that seem to be worthy of comment.
Tuesday, September 13, 2016
Madness Dossier- Ontotectonic Projection (2014.05.03)
Ontotectonic Projection for 2014.05.03*. |
Monday, September 12, 2016
GURPS Dungeon Fantasy 19: Incantation Magic
Last thursday's GURPS release was GURPS Dungeon Fantasy 19: Incantation Magic by my friends Christopher R. Rice (http://www.ravensnpennies.com/) and Antoni Ten Monrós.
Tuesday, September 6, 2016
Iron Gods - Catching up
As you may have noticed I fell way behind on the session recaps for Iron Gods. Spoilers after the jump:
Dungeon Fantasy Tone - Correction and Continuation
Last post I wrote a bit about the tone of GURPS Dungeon Fantasy, and I started with a quote from the SJGames forum by kmunoz. Unfortunately I misunderstood something he said, so I'll try to rectify that today.
Sunday, September 4, 2016
The Tone of GURPS Dungeon Fantasy
Since the GURPS Dungeon Fantasy line began, there have been complaints about the tone of the writing. Many readers seem to feel that the humorous, often silly, style either misrepresents or discourages what they feel the line is capable of.
Friday, September 2, 2016
Dungeon Fantasy Roleplaying Game Box Set Kickstarter
Probably most of you that actually read this already know about the Dungeon Fantasy Roleplaying Game boxed set that's being Kickstarted by SJGames right now.
Thursday, September 1, 2016
Madness Dossier- Talent Alternative Benefits
As I mentioned in my earlier post I'm using the Alternative Benefits rule from GURPS Power Ups 3: Talents p.
18. GURPS Horror: The Madness Dossier has a few talents that don't appear in that book and here are the benefits they provide in my game.
Tuesday, August 30, 2016
GURPS Horror: The Madness Dossier -Rules Options
I tried to strike a balance between my urge to use a ton of options and simplicity in my upcoming GURPS Horror: The Madness Dossier game.
Monday, August 29, 2016
Sunday, August 28, 2016
GURPS Horror: The Madness Dossier - Character Creation
Last Sunday, I officially started my first new GURPS game in over a year, using GURPS Horror: The Madness Dossier. There are seven players in this game (which is a big group for me) and this was a character making session.
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