Saturday, July 18, 2015
Pathfinder Settlement: Scrapwall
As I mentioned in the last post Lords of Rust lacks Settlement stats for Scrapwall. The players being players wanted to engage in commerce, so I ended up having to derive them myself.
Thursday, July 16, 2015
Iron Gods (Backwards) The Story So Far (Part III: Lords of Rust)
This continues the overview of what's happened in my Iron Gods Pathfinder game prior to the current adventure The Choking Tower. Part I covered character creation and campaign background, Part II covered Fires of Creation, the first adventure and this post will summarize the second, Lords of Rust. As with Part II this is going to summarize a published adventure and will obviously consist entirely of spoilers, consider yourself warned.
Tuesday, July 14, 2015
Great Cthulhu
I painted the Reaper Bones Great Cthulhu a while ago. I wanted a darker colored Cthulhu than some of the more lime green ones I've seen (like the one on the box, for instance) and I went to marine animals for inspiration. I think he came out pretty good.
Sunday, July 12, 2015
Iron Gods (Backwards) The Story So Far (Part II: Fires of Creation)
In Part I I covered character creation and campaign backstory. Now I'm going to summarize the first adventure: Fires of Creation. This is going to be very spoiler heavy, so be warned, if you ever think you might play in this adventure path, you probably want to skip this one.
Friday, July 10, 2015
Patthfinder Wounds and Vigor House Rules
In my "backwards" Iron Gods campaign I decided to use the "Wounds and Vigor" system instead of hit points (which have always bothered me a little). In play we have found a couple of holes in those rules and I've had to make some rulings.
Wednesday, July 8, 2015
(Sort of) Designer's Notes for "More Psionic Threats"
My article "More Psionic Threats" in Pyramid #3/80: Fantasy Threats is about half of a longer article that I submitted. The first half was an expanded version of the table in GURPS Dungeon Fantasy 14: Psi and was cut for length. I'm not going to be posting that table here, but I plan on seeing it published in some form in the future. In the meantime, here's some behind-the-curtain stuff for the material that did get published:
Monday, July 6, 2015
Iron Gods (Backwards) The Story So Far (Part I)
This week I wrap up the second adventure of Iron Gods, Lords of Rust. I'll be trying to do session summaries starting with the first session of the next adventure, The Choking Tower. This post will be relatively spoiler free and covers the party composition and how I tried to lay the groundwork for adapting the adventure path. The next posts in this series will summarize what the party did in Fires of Creation and Lords of Rust.
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