Showing posts with label Glasstown. Show all posts
Showing posts with label Glasstown. Show all posts

Thursday, August 20, 2026

Ritual Path Magic in Glasstown

 Glasstown has a few different sources of supernatural ability available to player characters. Two of them both use GURPS Thaumatology Ritual Path Magic.

Thursday, February 26, 2026

Glasstown: Introduction

 My current GURPS Game is Glasstown, a six-guns and sorcery megadungeon campaign. Here's the overview.

Friday, September 6, 2024

Wealth in Glasstown

Working my way around wealth rules in GURPS was done with intent. I needed to work out how I wanted Wealth to matter in Glasstown (my in-development six-guns-and-sorcery megadungeon).