Sunday, August 28, 2016

GURPS Horror: The Madness Dossier - Character Creation

Last Sunday, I officially started my first new GURPS game in over a year, using GURPS Horror: The Madness Dossier. There are seven players in this game (which is a big group for me) and this was a character making session.

Friday, October 16, 2015

Even More Technic League Prestige Awards

The Pathfinder Society Field Guide (which turns out is where the "Fame" terminology comes from) has some additional prestige award options. Here are some more options for the Technic League.

Thursday, August 27, 2015

Mal Tor'an Update

I've been doing some work on my GURPS DF Megadungeon, Mal Tor'an. I've finally got a side view map that I'm more or less happy with and a rough timeline. Some of what I said about it in the last post is no longer true.

I'm finding it's fairly hard for me to do what Peter Dell'Orto says here and keep it "beer-and-pretzels" as my worldbuilding urge combined with a need to subvert tropes and avoid cliches is strong. I'm trying to resist it as I can, and hopefully I can strike some kind of nice balance.

My last GURPS DF campaign was based entirely on the premise that I completely improvise every world detail in play, and even that got some depth to it. I'm bad at beer-and-pretzels. :(

Tuesday, August 25, 2015

Iron Gods (Backwards) The Choking Tower: Session 4

Last week's session picked up in a dungeon immediately from where the last left off. Spoilers for a published adventure path after the jump.

Sunday, August 23, 2015

Iron Gods (Backwards), The Choking Tower: Session 3

I've fallen a couple of sessions behind on these recaps. This is session three from two weeks ago. Again spoilers for a published adventure path behind the jump.

Wednesday, August 12, 2015

Monday, August 10, 2015

Iron Gods (Backwards) The Choking Tower (Part 3): Session 2

Last week's session of my Pathfinder game continued  The Choking Tower. As usual spoilers for a published adventure path below the jump.