As I said in my last post, Exclusion Zone Operations: Research Base Chomsky (the live action escape scenario I'll be running at Juggers of the Wasteland: Winter Games IV) is a non-combat mission. That doesn't mean it lacks a conflict resolution system though!
Thursday, February 15, 2018
Thursday, February 8, 2018
Or the Thing I've Been Working on Since November
For those of you who might have wondered if I fell off a cliff, I'm now able to tell you why most of my other projects have been on hold for the last three months: I've been hard at work on an escape scenario for Juggers of the Wasteland Winter Games IV a post-apocalyptic themed event near Victorville, CA February 24th-25th.
All information concerning Operation Chess Wizard is Top Secret. Do not share anything you learn during the mission with anyone.
Thursday, August 17, 2017
Monday, March 27, 2017
Over on the GURPS forums Kalzazz asked:
Pointless Slaying and Looting [by Sean Punch, Pyramid #3/72: Alternate Dungeons p. 4] seems pretty cool, but I've gotten lost every time I've tried to use it and just gone back to doing it the boring way
I think an example showing the process of a character being made through it would have helped (like the UT armor design article for instance)
Monday, January 16, 2017
Sunday, November 13, 2016
Wednesday, November 9, 2016
Douglas Cole has started his Kickstarter for Dungeon Grappling., a supplement that expands grappling rules for D&D 5th Edition, Pathfinder, older versions of D&D and retroclones. These rules essentially apply the same concepts used in GURPS Martial Arts: Technical Grappling. I playtested this, it is good, and only $5.