Monday, March 27, 2017

"Pointless Slaying and Looting" Example Character

Over on the GURPS forums Kalzazz asked:
Pointless Slaying and Looting [by Sean Punch, Pyramid #3/72: Alternate Dungeons p. 4] seems pretty cool, but I've gotten lost every time I've tried to use it and just gone back to doing it the boring way

I think an example showing the process of a character being made through it would have helped (like the UT armor design article for instance)


Monday, January 16, 2017

Pyramid: Dungeon Fantasy Collected

Pyramid: Dungeon Fantasy Collected was released earlier this month. Back in September I posted my guess as to what was going to be included. Let's see what's actually included and how I did:

Sunday, November 13, 2016

Madness Dossier Ziasudra Session Recap (10/23/2016)

Session two of Zisudra picked up where we left off last session with the team at a covert SANDMAN facility where things had gone terribly wrong.

Wednesday, November 9, 2016

Dungeon Grappling Kickstarter

Douglas Cole has started his Kickstarter for Dungeon Grappling., a supplement that expands grappling rules for D&D 5th Edition, Pathfinder, older versions of D&D and retroclones. These rules essentially apply the same concepts used in GURPS Martial Arts: Technical Grappling. I playtested this, it is good, and only $5.

Thursday, October 20, 2016

Nonsentient Allies

 The GURPS Ally (p. B36) advantage expressly allows nonsentient (IQ 0) allies (and even specifies that they have no cap on point cost relative to the PC; p. B37), and GURPS allows (more-or-less) for almost anything to be built as a "character". However, many GURPS GMs seem to find this to be pretty abusable and don't allow or use this option.