Thursday, August 20, 2026

Ritual Path Magic in Glasstown

 Glasstown has a few different sources of supernatural ability available to player characters. Two of them both use GURPS Thaumatology Ritual Path Magic.

Sunday, August 2, 2026

Swords in the Time of Guns

 GURPS is fundamentally based on reality (or at least realistic adventure fiction) and reality has a ranged weapons bias.

Thursday, February 26, 2026

Glasstown: Introduction

 My current GURPS Game is Glasstown, a six-guns and sorcery megadungeon campaign. Here's the overview.

Thursday, February 19, 2026

Random Effects Roulette

People often want abilities that produce random effects when activated but GURPS doesn't have a published modifier that does this. 

Thursday, January 22, 2026

Bugstiary Adventure Seeds: Giant Scorpions to Giant Sun-Spiders

With more adventure seeds for The Bugstiary, (written by me and published by Gaming Ballistic LLC for the Dungeon Fantasy Roleplaying Game), 

Bugstiary Adventure Seeds: Mimic Beetle to Móðir

Finally returning to the adventure seeds for The Bugstiary, (written by me and published by Gaming Ballistic LLC for the Dungeon Fantasy Roleplaying Game), I give you a creature feature, and a cryptid.

Thursday, January 8, 2026

No Bob, You Did Not Just Invent Bread

 Has something like this:

Player: So I'm casting Create Object to make 25 pounds of silver. This costs 4 energy, because I have skill 15, and gives us $25,000. We get $5000 each to spend.

GM: You know that it's not real money, right? As soon as they aren't touching it it vanishes?

Player: Yeah, but we just have to pay and leave before that happens. How would they ever know?

Ever happened to you?

I can help!