Thursday, December 25, 2025

How (Not) to Cook a Hand Grenade

Never, ever, "cook" a hand grenade. The fuze is supposed to be four seconds and was made by the lowest bidder. 

- USMC Instructor c. 2003

Listen up Marines, this is how you "cook" a grenade.

- USMC MOUT Instructor c. 2008.

Thursday, December 18, 2025

Gun Stats: M252 81mm Mortar

Now that GURPS Gun Stats is out, I can finally stat the gun that, while absent from GURPS High Tech, will forever live in my head rent free: the M252 81 mm mortar.
Steel Rain, Steel Pain

Thursday, December 11, 2025

Fright Checks: Rule of 19

The GURPS Rule of 14 (p. B360) says:

If final, modified Will exceeds 13, reduce it to 13 for the purpose of the Fright Check. 

This means that there's no way to ever not fail a fright check at least 16.2% of the time (unless you have Unfazeable; or 9.25% of the time with Rule of 15/Brave; GURPS Power Ups 2: Perks p. 13, GURPS Monster Hunters 1: Champions p. 25) no matter how many positive modifiers apply.