Of Paper Men and Plastic Monsters

Wherein the author discusses tabletop role-playing games.

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Thursday, December 11, 2025

Fright Checks: Rule of 19

The GURPS Rule of 14 (p. B360) says:

If final, modified Will exceeds 13, reduce it to 13 for the purpose of the Fright Check. 

This means that there's no RAW way to ever not fail a fright check at least 16.2% of the time (unless you have Unfazeable) no matter how many positive modifiers apply.

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Posted by Cole M B Jenkins at 10:00 AM 1 comment:
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Cole M B Jenkins
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Gaming Blogs I Read

  • Dungeon Fantastic
    Felltower short break
  • Gaming Ballistic
    Fraud Detected and Steps Taken
  • Let's GURPS
    Cheat Sheet - Conditional Injury
  • Ravens N' Pennies
    The Hurt Locker: The Amulet of Orlock

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The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games.
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