Showing posts with label Madness Dossier. Show all posts
Showing posts with label Madness Dossier. Show all posts

Sunday, November 13, 2016

Madness Dossier Ziasudra Session Recap (10/23/2016)

Session two of Zisudra picked up where we left off last session with the team at a covert SANDMAN facility where things had gone terribly wrong.

Tuesday, October 4, 2016

Tuesday, September 27, 2016

Madness Dossier ZIASUDRA Session Recap (9/18/2016) Part II

On Sunday October the 18th we played the first actual session of my GURPS Horror: Madness Dossier game. This continues the recap from my last post.

Thursday, September 22, 2016

Madness Dossier ZIASUDRA Session Recap (9/18/2016) Part I

On Sunday October the 18th we played the first actual session of my GURPS Horror: Madness Dossier game. Here's what happened:

Thursday, September 15, 2016

Madness Dossier - Some Template Observations

There are a few things I noticed with the Madness Dossier templates that seem to be worthy of comment.

Tuesday, September 13, 2016

Madness Dossier- Ontotectonic Projection (2014.05.03)

Ontotectonic Projection for 2014.05.03*.
In my GURPS Horror: The Madness Dossier Campaign (now code-named "Ziasudra"), I will be using the "Oil-Spot Method" of determining if reality quakes occur (Madness Dossier p. 58). This is a hands-on method using a map of key strategic reality subduction zones and will be updated in response to PC mission success or failure (with the PC's taking the role of the Control staffers who assign their missions).

Thursday, September 1, 2016

Madness Dossier- Talent Alternative Benefits

As I mentioned in my earlier post I'm using the Alternative Benefits rule from GURPS Power Ups 3: Talents p. 18. GURPS Horror: The Madness Dossier has a few talents that don't appear in that book and here are the benefits they provide in my game.

Tuesday, August 30, 2016

Sunday, August 28, 2016

GURPS Horror: The Madness Dossier - Character Creation

Last Sunday, I officially started my first new GURPS game in over a year, using GURPS Horror: The Madness Dossier. There are seven players in this game (which is a big group for me) and this was a character making session.